Triskell Interactive » Art

Devblog

24 Mai 2018
by Noodle
Art

How to Art : Rock Ground

Hey, everybody!

Here we are again for a new blog post.
First of all we thank you for being more and more numerous to join us on Discord (https://discord.gg/nEFjQK5) and to follow us on the devblog and on social networks!

Today I will talk about the process I use to create the ground texture.
The ground is not the easiest thing to do, because vast areas are visible on the screen and the texture is divided into isometric tiles. It become necessary to avoid that the repetition of tiles is seen too much while having as much diversity as possible.

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