Triskell Interactive » 2018 » June

30 Nov 2018
by Noodle

[Contest] Lethis Papercraft

Hello everyone!

First of all, an important update of the devblog has been made and it’s now available in English or French via the Devblog button in the site menu.

Today we’re going to talk to you about something other than the game itself.
We’re going to talk about a papercraft in the Lethis universe, the idea of making derived products in our universe and a contest to win a house from Lethis – Path of Progress II in paper.
Let’s go!


CONTEST: LETHIS PAPERCRAFT

In order to make you win a prototype paper house, we are organizing this contest.
To participate, nothing simpler, just leave a comment on this article (remember to attach your email so that we can contact you in case of victory).
Three winners will be randomly drawn from among the participants and will therefore win a “La Maison de Lethis en Papier” package containing the house to be built yourself as well as a background page and a printout of the building to assemble yourself.

So I have only one more thing to say: To your comments!

The contest will end on December 09, 2018 at 7 pm (UTC+1)


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20 Nov 2018
by Sinsem

Boulevards

It broke my heart when we had to ditch the boulevards from the first Lethis – Path of ProgressSinsem – 2018

At the time, we joked about it, there were even a few photomontages made by one of our programmer. I remember a couple of discussions about the plaza system of Pharaoh but it didn’t really made sense in the world of Lethis.
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09 Nov 2018
by Sinsem

Utopiales recap, posters & paperhouses

Hello everyone!

It seems the promised article on Boulevards was never uploaded, but we have the perfect excuse. We were showing our games for 4 days straight last week during Les Utopiales.
We’re really happy, and really, really exhausted. Read more

15 Oct 2018
by Sinsem

Utopiales announcement

It’s part of the indie life, going to conventions to show of your games, meet your players and fellow gamedevs. We don’t do that too much, mainly because getting out of brittany takes time. And also, getting Noodle out is quite a rare achievement.

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05 Oct 2018
by Sinsem

Campaign Mode

Noodle talked about it a bit in the last post, we’d like to explore specific themes in Lethis – Path of Progress II. Running a city while the world is at war is just one of them.

In order to do that, we’re going to change our approach to the campaign mode of the game.
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