Triskell Interactive » Design

Devblog

01 Apr 2020
by Noodle

Lethis at War

Hello everyone!

I hope you’re doing well in this time of containment.
On our side it doesn’t change much, we all work from home, so we can continue to develop our games without (almost any) worries.
On the other hand, I use this extra time to expand the Lethis universe a bit.

I have a lot of ideas, a lot of wishes too: the creation of an online store, a Lethis artbook etc…
But as I’m also a wargame player, and I’ve decided to challenge myself a bit: find miniatures that can be integrated into the Lethis universe, paint them with the colors of our universe and maybe create rules to be able to play them!

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30 Nov 2018
by Noodle

[Contest] Lethis Papercraft

Hello everyone!

First of all, an important update of the devblog has been made and it’s now available in English or French via the Devblog button in the site menu.

Today we’re going to talk to you about something other than the game itself.
We’re going to talk about a papercraft in the Lethis universe, the idea of making derived products in our universe and a contest to win a house from Lethis – Path of Progress II in paper.
Let’s go!


CONTEST: LETHIS PAPERCRAFT

In order to make you win a prototype paper house, we are organizing this contest.
To participate, nothing simpler, just leave a comment on this article (remember to attach your email so that we can contact you in case of victory).
Three winners will be randomly drawn from among the participants and will therefore win a “La Maison de Lethis en Papier” package containing the house to be built yourself as well as a background page and a printout of the building to assemble yourself.

So I have only one more thing to say: To your comments!

The contest will end on December 09, 2018 at 7 pm (UTC+1) [CLOSE]


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20 Nov 2018
by Sinsem

Boulevards

It broke my heart when we had to ditch the boulevards from the first Lethis – Path of ProgressSinsem – 2018

At the time, we joked about it, there were even a few photomontages made by one of our programmer. I remember a couple of discussions about the plaza system of Pharaoh but it didn’t really made sense in the world of Lethis.
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28 Sep 2018
by Noodle

The Imperial Fort

Hello everyone!

We’re meeting for a new blog post today, and since I’m in charge this time, I’m going to finish what I started a couple weeks back.
You will therefore be able to enjoy the second part of the speed painting of the Imperial Fort.

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17 Sep 2018
by Sinsem

Food for thoughts

If there is one thing France is known for, except for its rude waiters, it’s its Cuisine. And we absolutely want all citizens of Lethis to enjoy that. In the first game, food was handled in a very basic way. The more houses evolved, the more the inhabitants wanted variety. And yes, variety is a good thing, but is it enough?

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